SkeldJS is a set of libraries related to the video game Among Us, including a headless implementation of the game
in JavaScript, as well as utilities related to the protocol and network utilities for joining games entirely
programmatically.
The codebase for SkeldJS is my biggest so far, with over 50,000 lines of dense logic and reverse-engineered implementations
of various game functions. It was used for my other projects related to the game, for example Polus.GG: Rewritten,
and Hindenburg - a custom private server for the game.
SkeldJS is a set of libraries related to the video game Among Us, including a headless implementation of the game
in JavaScript, as well as utilities related to the protocol and network utilities for joining games entirely
programmatically.
The codebase for SkeldJS is my biggest so far, with over 50,000 lines of dense logic and reverse-engineered implementations
of various game functions. It was used for my other projects related to the game, for example Polus.GG: Rewritten,
and Hindenburg - a custom private server for the game.